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Dota 2: Xtreme Gaming vs GamerLegion (BO3) - The International Group Stage

Esports Vol. $1,149,478 50 traders

Xtreme Gaming0%
GamerLegion100%
$1,149,478 Vol. Esports

Outcomes

32
Chance
Game 1 Winner Resolved
0%
Game 2 Winner
<1%
Match Winner
<1%
O/U 2.5 Games
<1%
Ends in Daytime
51%
Both Teams Beat Roshan
10%
Both Teams Destroy Barracks
10%
Any Player Ultra Kill
10%
Any Player Rampage
10%
Ends in Daytime
10%
Both Teams Beat Roshan
<1%
Both Teams Destroy Barracks
<1%
Any Player Ultra Kill
10%
Any Player Rampage
10%
Ends in Daytime
50%
Both Teams Beat Roshan
50%
Both Teams Destroy Barracks
50%
Any Player Ultra Kill
50%
Any Player Rampage
50%
Game Handicap: Xtreme (-1.5) vs GamerLegion (+1.5)
<1%
First Blood in Game 1?
10%
First Blood in Game 2?
<1%
Total Kills Over/Under 50.5 in Game 1? Resolved
0%
Total Kills Over/Under 50.5 in Game 2?
90%
Total Kills Over/Under 55.5 in Game 1? Resolved
0%
Total Kills Over/Under 45.5 in Game 1? Resolved
0%
Game Handicap: GL (-1.5) vs Xtreme Gaming (+1.5)
>99%
Total Kills Over/Under 40.5 in Game 1? Resolved
0%
Total Kills Over/Under 55.5 in Game 2?
10%
Total Kills Over/Under 45.5 in Game 2?
90%
Total Kills Over/Under 40.5 in Game 2?
90%
Total Kills Over/Under 35.5 in Game 2?
90%

Recent trades

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This market refers to the Dota 2 Round 2 match between Xtreme Gaming and GamerLegion in the The International Group Stage, initially scheduled for August 13, 2026 at 10:00 PM ET. This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win the match against Xtreme Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 13, 2026 at 10:00 PM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 20, 2026 at 10:00 PM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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