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LoL: Kiwoom DRX vs BNK FEARX (BO3) - LCK Round 3-4 Rise Group

Esports Vol. $1,393,985 50 traders

Kiwoom DRX25%
BNK FEARX76%
$1,393,985 Vol. Esports

Outcomes

40
Chance
Game 1 Winner
>99% ▲ 54
Game 2 Winner
<1% ▼ 46
Match Winner
45% ▼ 1
O/U 2.5 Games
>99% ▲ 52
Game Handicap: KRX (-1.5) vs BNK FEARX (+1.5)
<1% ▼ 21
Both Teams Slay Baron Nashor
90% ▲ 40
Both Teams Slay a Dragon
90% ▲ 48
Both Teams Destroy Inhibitors
10% ▼ 41
Any Player Quadra Kill
10% ▼ 42
Any Player Penta Kill
10% ▼ 40
Odd/Even Total Kills
>99% ▲ 50
Both Teams Slay Baron Nashor
50% ▼ 1
Both Teams Slay a Dragon
51% ▲ 9
Both Teams Destroy Inhibitors
50% ▲ 1
Any Player Quadra Kill
50% ▼ 2
Any Player Penta Kill
50% ▲ 1
Odd/Even Total Kills
<1% ▼ 49
Both Teams Slay Baron Nashor
50% ▼ 2
Both Teams Slay a Dragon
50%
Both Teams Destroy Inhibitors
50% ▼ 1
Any Player Quadra Kill
50% ▼ 2
Any Player Penta Kill
50%
Odd/Even Total Kills
50%
Game Handicap: BFX (-1.5) vs Kiwoom DRX (+1.5)
<1% ▼ 50
First Blood in Game 1?
>99% ▲ 50
First Blood in Game 2?
<1% ▼ 50
Total Kills Over/Under 30.5 in Game 1?
<1% ▼ 50
Total Kills Over/Under 30.5 in Game 2?
<1% ▼ 50
Total Kills Over/Under 33.5 in Game 1?
<1% ▼ 50
Total Kills Over/Under 33.5 in Game 2?
<1% ▼ 50
Total Kills Over/Under 36.5 in Game 1?
<1%
Total Kills Over/Under 24.5 in Game 1?
>99%
Total Kills Over/Under 27.5 in Game 1?
>99%
Total Kills Over/Under 39.5 in Game 1?
<1%
Total Kills Over/Under 42.5 in Game 1?
<1%
Total Kills Over/Under 36.5 in Game 2?
<1%
Total Kills Over/Under 27.5 in Game 2?
>99%
Total Kills Over/Under 24.5 in Game 2?
>99%
Total Kills Over/Under 39.5 in Game 2?
<1%
Total Kills Over/Under 45.5 in Game 2?
<1%

Recent trades

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This market refers to the LoL match between Kiwoom DRX and BNK FEARX in the LCK Round 3-4 Rise Group, initially scheduled for August 13 at 4:00AM ET. This market will resolve to "Kiwoom DRX" if Kiwoom DRX win the match against BNK FEARX. This market will resolve to "BNK FEARX" if BNK FEARX win the match against Kiwoom DRX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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